Unreal doesn't like 2D planes

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Unreal doesn't like 2D planes

Post  AGreen on Mon Jan 28, 2008 2:43 am

Hey guys, when building stuff remember that any 2D planes used will only be visible from one side.



As you can see here, the gazeebos roof only half exists, really only a big deal if the object is going to be viewed from multiple angles.

Sorry Shawn, you're going to have to re-do this roof.
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Re: Unreal doesn't like 2D planes

Post  Shawniferous on Mon Jan 28, 2008 5:22 am

Well shit, good thing the Gazebo was last on my "things to texture" list.
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Fixed

Post  Shawniferous on Mon Jan 28, 2008 5:50 am

Gazebo is le fixed.

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Re: Unreal doesn't like 2D planes

Post  AGreen on Mon Jan 28, 2008 7:55 am

Great, thanks dude.
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Re: Unreal doesn't like 2D planes

Post  Shawniferous on Mon Jan 28, 2008 8:53 pm

Yeah, the only real problem with the Gazebo was that a couple of the planes on the roof were inverted. So I just simply reverted them and Voila! Instant fix.
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