Interactable Art Assets (Throwables)

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Interactable Art Assets (Throwables)

Post  PaulABoulet on Sun Jan 27, 2008 9:19 am

Throwable Assets
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Re: Interactable Art Assets (Throwables)

Post  PaulABoulet on Sun Jan 27, 2008 9:20 am

a first pass at the look of the fire skull (if unreal supports ramp transparency and different materials this is an option)
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Re: Interactable Art Assets (Throwables)

Post  PaulABoulet on Sun Jan 27, 2008 9:46 am

Here is a Set of Fire Skulls i just made quickly
Top Left=Charred Skull with the transparent overlay
Top Mid=Charred Skull
Top Right=Skull with Flames (organic lines for flames)
Bottom Left= Red Skull with Transparent Overlay
Bottom Mid= Red skull (dark red set to multiply)
Bottom Right= Skull with flames(Dynamic Lines for flames)

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Re: Interactable Art Assets (Throwables)

Post  PaulABoulet on Sun Jan 27, 2008 9:53 am

The Basic Skull



The French Skull

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Re: Interactable Art Assets (Throwables)

Post  Shawniferous on Sun Jan 27, 2008 7:40 pm

I quite enjoy the charred skull, it looks quite...burnt.
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Re: Interactable Art Assets (Throwables)

Post  MasterHeng on Mon Jan 28, 2008 7:01 am

your tome of explosion or fire or.. insert word to do with exploding here.
Here's the tome with a 128x128 texture, I tried 64x64 but no it looks like a smudge of blur. Here it is up close


Here it is at a supposed game view that I think we're aiming for


Here's the tome with a 512x512 texture, up close the lines look much clean and more crisp.


Here it is at supposed game view


Details will be added later on down the road to the cover and spine of the book, as for the pages I'm leaving that as is because I think it looks great, and I normally don't think too greatly of my own work anyways :S but if I'm wrong then just say so Razz
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Re: Interactable Art Assets (Throwables)

Post  PaulABoulet on Mon Jan 28, 2008 8:49 am

Much better, i like the book, just make sure that you scale your book to match with the mancar that i made for scale reference.
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