THROWABLE OBJECT ASSET MASTER LIST

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THROWABLE OBJECT ASSET MASTER LIST

Post  PaulABoulet on Fri Jan 11, 2008 12:44 am

Here is the Master List for ENVIRONMENTS!
PRIORITY ONE ASSETS WILL BE IN RED
PRIORITY TWO ASSETS WILL BE IN ORANGE
PRIORITY THREE ASSETS ARE IN GREEN
PEOPLE RESPONSIBLE FOR ASSETS ARE NAMED IN BLUE

MAKE SURE ALL THE THINGS IN RED ARE DONE BEFORE YOU EVEN THINK ABOUT STARTING ANYTHING ELSE!!

Gravestones-Everyone
Basic Skull- Paul
Fire Skull- Paul
Big Tome/Book[/color]- Kevin
Cross- Kevin- we have cross tombstones so is this necessary anymore?
French Skull- Paul

8 Ball-UNASSIGNED
Snakes-UNASSIGNED
One comically large corn kernel-UNASSIGNED
A corn stalk-UNASSIGNED

Potted Plant UNASSIGNED
Shovel UNASSIGNED
Urn UNASSIGNED
Big Scroll UNASSIGNED

Beaker of Goo UNASSIGNED
Ice Skull UNASSIGNED
Rubber Skull UNASSIGNED
Heavy "Man" Skull UNASSIGNED
Glowing Orb Skull UNASSIGNED


Last edited by on Sat Feb 02, 2008 8:07 am; edited 3 times in total
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  adamM on Thu Jan 31, 2008 9:34 am

Some stuff to add to this.

The glowing orb skull isn't a skull, it's just a glowing orb. It will give each character a unique weapon. Eight Ball gets an 8 Ball, Medusa shoots snakes (5 of them in a fan formation), Greg The Gargoyle breathes fire (particle effect I guess), and Carecrow plants explosive corn stalks.

So the following things need to be made:

8 Ball
Snakes (not long, not realistic... these are just meant to be funny looking projectiles)
One comically large corn kernel (he throws this).
A corn stalk (this pops up if the kernel hits the ground).

That's all for now.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  Murderoscopy on Thu Jan 31, 2008 3:09 pm

Do the snakes freeze other players in place or do they just do damage? The reason I ask is because if the characters get petrified, we might be able to sneak in an extra grey "stoned" texture to swap out for when they get hit.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  adamM on Sat Feb 02, 2008 8:30 am

At this point the official answer is "no." It makes sense considering she's a Medusa, so it's possible. For now though the description of her attack is this:

Bag Medusa Snake Attack
-Snakes are thrown in a horizontal fan at 30 degree intervals.
-Snakes do 1.5x base damage and travel straight until their path is obstructed.


aaaaand in case Vaugh, Alphonse or Aidan are reading this I need to let you guys know that I just realised that I wrote "vertical" in my brief but I meant horizontal.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  AGreen on Sun Feb 03, 2008 1:01 am

So just what is "Base Damage" exactly?

I was thinking 5 X Players Damage Stat.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  adamM on Mon Feb 04, 2008 6:21 am

Base damage would be the damage a "regular" attack (i.e. a thrown gravestone or base skull) would do based on the attacker's strength stat and the target's stamina stat.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  Murderoscopy on Tue Feb 05, 2008 12:53 pm

I thought Stamina was simply how much health a character had.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  AGreen on Wed Feb 06, 2008 12:36 am

Murderoscopy wrote:I thought Stamina was simply how much health a character had.

That is going to be one of the topics discussed during this weeks meeting of the minds.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  adamM on Wed Feb 06, 2008 10:19 am

Yeah, we should talk about that.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  adamM on Fri Feb 22, 2008 12:20 am

The file in the Docs folder on the X drive named "GPW_ThrowableWeapons" is the complete list of what weapons are needed and what they need to be able to do.
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  MasterHeng on Fri Feb 22, 2008 10:05 am

whoa.. you guys seem to be all on different pages according to statistics and attributes relating to the characters and game system or maybe im' just confused from all the chitchat Razz
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Re: THROWABLE OBJECT ASSET MASTER LIST

Post  adamM on Mon Feb 25, 2008 6:30 pm

We were on different pages. Now we're not. That is the beauty of discussion.
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